- If you have ever wondered how to teach kids to play cards then this is the game to start with. This is the best game to teach your kids and educate them about playing cards. The words 'Jack Thief' are derived from the Hindi words 'Gulaam Chor' as the game is called in Hindi where Gulaam means Jack and chor means a robber or a thief. This game is played with 51 cards. The jokers have no role.
- Bar Games 101 is a website devoted to helping you learn about the best games to play with your friends. We review the games, research the rules, and uncover helpful tips and strategies. Get our free guide to the 50 Best Bar Games.
With thanks to William Gaul, Becky Beers, Tami Verdone and Mark Cornell for information about various versions of the game and board.
Introduction
This game, played in parts of in the Eastern USA (North Carolina, Tennessee, and perhaps other places), is known by various names including Jack Foolery, Jack Off and perhaps others. It is played with cards, poker chips and a board which is home made from a second deck of cards which are cut in half and glued to a base to make a 10x10 board. A commercial version of the game was published by Jax in 1982 under the name Sequence. The object is to form rows of five poker chips on the board, by placing chips on the board spaces that correspond to cards played from your hand.
How to Play 21/Blackjack: The goal of 21 is to amount your card values as near to 21 as possible without exceeding or 'busting' it. Moreover, you have to beat whatever hand both the dealer and other players have drawn; if they have 20 and you have 19, you lose the hand.
Players and Equipment
Slap Jack Game
There can be two, three or four players. Four normally play as partners.
Two standard American 52-card packs without jokers are used - 104 cards in all.
Also a board is required made from another 52-card pack with two jokers from which the four jacks have been removed, leaving 50 cards. Each of the 50 cards is cut to make two square pieces which are pasted onto two cells of the 10x10 board - see illustration. The exact arrangement of the cards on the board is not critical except that the four joker spaces should be in the corners. Usually the cards are placed in some sort of symmetrical or spiral sequence, to create a pleasing visual pattern.
A supply of chips or counters is needed: about 50 each of two colours if there are two or four players; about 40 each of three colours for three players. These are placed on the board to denote which player or team owns a cell.
Setup and Deal
Each player or team takes the chips of one colour. The 104 cards are shuffled and the dealer deals a hand of 7 cards to each player is there are 2 players, 6 each if there are 3 players, and 5 each if there are 4 players. The undealt cards are stacked face down to form a stock pile from which cards will be drawn during the game.
Play
Players take turns in clockwise order, starting to dealer's left. At your turn you play one card from your hand face up on the table, and place a chip of your colour (or your team's colour) on an unoccupied space on the board whose card corresponds to the card you played. Then you replenish you hand by drawing the top card from the stock pile and it is the next player's turn.
Two-eyed jacks are wild. Playing a two-eyed jack (clubs or diamonds) entitles the player to place a chip of his or her colour on any unoccupied space on the board.
One-eyed jack kill your opponents' chips. Playing a one-eyed jack (hearts or spades) entitles the player to remove from the board any one chip belonging to an opponent.
Note: there are no jack spaces on the board.
Winning
The object is to form rows of five (or more) chips in an unbroken straight line - vertical horizontal or diagonal.
In a two-player or four-player partnership game the first player or team that has two straight rows of five chips of their colour on the board wins the game. These rows are allowed to intersect in one space, in which case only 9 chips are needed for the winning formation. Or a player or team can win with 10 chips forming two separate rows.
In a three-player game, the winner is the first player to form one straight row of five chips.
Variations
The basic rules are explained above, but like most traditional games, this one has many variations. The ones I know about are listed below. Players who know of other popular variants please let me know.
There are several ways to use the four joker spaces in the corners of the board. For example:
- Some play that the joker squares are considered as belonging to all players throughout. Therefore a row of five can be made using only four chips combined with the corner square - for example on the illustrated board 10-9-8-7 or K-Q-K-Q.
- Some include four jokers in the playing deck, for a total of 108 cards. In this case a joker entitles the player to put a chip on a corner square (but nowhere else). A chip placed on a joker square cannot be removed by a one-eyed jack.
Some play that a card is drawn at the start of each player's turn rather than at the end.
The number of cards dealt to the players varies. For example some player the two-player game with 9-card hands. Some play the 4-player game with 6-card hands.
Play money magic. Some allow the player of a one-eyed jack to place a chip on any space on the board, even an occupied space, replacing the token (if any) that is already on that space.
Some do not allow a one-eyed jack to destroy a completed five-chip row by removing (or replacing) one of its chips.
Occasionally a player will have a card in hand that is dead, in the sense that both spaces corresponding to that card are already occupied (at least one of them by playing a jack). Some allow the holder of a dead card to discard it and draw a replacement from the stock. This does not count as a turn.
If you prefer to use a ready-made playing-board rather than make your own, several commercial versions are available. Megabucks las vegas locations.
You can obtain the Jax game Sequence from amazon.com. The set includes a board, cards, chips, and instructions for a version of the game.
Alternatively the game Double Series from the Canadian firm Jouets Bo-Jeux Toys comes with either a large wooden board or in a travel version using a pegboard.
In 2003 the Quinto Game Company released Quinto, which has the same board and play but adds an elaborate scoring system.
Beggar My Neighbor, a card game suitable for small children that’s also known as Beat Your Neighbor Out of Doors and Strip Jack Naked, is a very simple game, requiring no strategy or planning at all. The objective of the game is to win all the cards from the other players.
To play Beggar My Neighbor, you need the following:
- Two to six players: You can play with more than six players in a pinch.
- A standard deck of 52 cards: With four or more players, add a second deck of cards. This game has the great advantage that you don’t really need a complete deck of cards — the fact that a card or two is missing is almost irrelevant. Don’t forget to remove the jokers!
To begin, one player deals out the whole deck in a clockwise rotation, dealing the cards face-down and one card at a time so that each player gets about the same number of cards. The players don’t look at their cards; they just form them into a neat pile, face-down in front of them.
The player to the left of the dealer turns over the top card from his pile and places it in the center of the table (or floor, if you happen to be playing there).
Different things can happen now, depending on what card has been turned over:
- If the value of the card is between 2 and 10, the card has no special significance, and the play goes on to the next player.
- If the card is a court card (an ace, king, queen, or jack), the game becomes a little more exciting. The next player then has to pay a forfeit, meaning that she has to turn over some of her cards onto the central pile. If the turned-over card is an ace, the second player must turn over four cards one by one onto the pile; if the card is a king, he has to pay three cards; if a queen, two cards; and if a jack, one card.
If all the forfeit cards the player turns over are between 2 and 10, then the player who turned over the court card takes up the whole pile and puts it under his own cards. But if the player turns over another court card during the course of the forfeit, then the debt is deemed paid off, and that player doesn’t have to turn over any more cards. Spielautomat kostenlos spielen. Instead, the next player must pay the forfeit dictated by the second court card and hope to turn over a court card in the process or concede the whole central pile to that player.
When a player has no more cards left, she is out, and the game continues without her. The last player in the game, who accumulates the whole deck, wins.
Slap Jack Card Game Rules
Your success at Beggar My Neighbor depends on the luck of the draw; if you get a good smattering of court cards, you will probably win. If someone feels bad because he lost, you may want to remind him of that. But that doesn’t mean you can’t congratulate him if he wins!
Black Jack Card Game Free
Because the game theoretically can go on for a long time — and is ideal for long car journeys, waiting for planes, or similar situations — you can also agree that the player with the most cards at a certain predefined time is the winner.